One of the reasons I started this blog was to develop, in the public eye, an idealized D&D game. Every game blogger probably has one of these projects, but I hope mine sticks out in certain ways. Like Tony Stark’s Iron Man armor, I’m constantly overhauling my designs, so there are bound to be some earlier things which are over-written by later things. That’s the nature of a part-time design hobby; it takes so long to squeeze into my real life schedule that by the time I finish one part, I’ve got a new idea for another! These are the posts on After Next so far:
- D&D After Next: Introduction (August 3, 2012)
- Devil in the Die Rolls (August 22, 2012)
- After Next Core (September 1, 2012)
- Save or Dies in After Next (March 15, 2013)
- A New Hope for Combat (March 23, 2013)